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IvanMurzak/Godot-MCP

Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.

Apache-2.0C#
Stars
302
Forks
29
Open issues
2
Last push
today

About Godot-MCP

Godot-MCP is a free, open-source AI coding tool by IvanMurzak, written mainly in C#. Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0. It has 302 GitHub stars and 29 forks, and was last updated today. It's released under the Apache-2.0 license, a standard open-source license.

License
Apache-2.0
Language
C#
Stars
302
Last update
today
Runs on Mac
Not stated
GPU
Not stated
Paid API key
Not stated
Self-hostable
Yes

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Godot-MCP FAQ

Is Godot-MCP free?

Yes. Godot-MCP is open source and free to use. It's released under the Apache-2.0 license, a standard open-source license.

Does Godot-MCP run on a Mac?

The project doesn't say. Check its installation guide before you start.

Does Godot-MCP need a GPU?

The project doesn't state hardware needs. AI models generally run much faster with a GPU.

Is Godot-MCP still maintained?

Yes. It was last updated today and has 2 open issues on GitHub.

What are alternatives to Godot-MCP?

Similar free, open-source tools include claude-mem, OmniRoute, graphify, codebase-memory-mcp.

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