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Agents & automation

aigengame/godot-agent

Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless operations, and live runtime control.

Commercial OK · MITRuns on MacPython
Stars
55
Forks
9
Open issues
74
Last push
2d ago

godot-agent star history

+1 this week

55 ★
21 Oct31 Oct
godot-agent went from 53 to 55 GitHub stars over the last 10 days (+2, about 0 a day).

Can I sell what I build with it?

Yes

A guide, not legal advice.

About godot-agent

godot-agent is a free, open-source AI agent tool by aigengame, written mainly in Python. Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless operations, and live runtime control. It has 55 GitHub stars and 9 forks, and was last updated 2d ago. It's released under the MIT license, a standard open-source license. According to the project, it works on macOS.

License
MIT
Commercial use
Commercial OK
Language
Python
Stars
55
Last update
2d ago
Runs on Mac
Yes (as stated by the project)
GPU
Not stated
Paid API key
Not stated
Self-hostable
Not stated

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godot-agent FAQ

Can I use godot-agent commercially?

Yes. MIT is a permissive license: commercial use is allowed as long as you keep the license notice. This is a plain-English summary, not legal advice.

Is godot-agent free?

Yes. godot-agent is open source and free to use. It's released under the MIT license, a standard open-source license.

Does godot-agent run on a Mac?

Yes. According to the project, godot-agent works on macOS.

Does godot-agent need a GPU?

The project doesn't state hardware needs. AI models generally run much faster with a GPU.

Is godot-agent still maintained?

Yes. It was last updated 2d ago and has 74 open issues on GitHub.

What are alternatives to godot-agent?

Similar free, open-source tools include ECC, n8n, hermes-agent, ponytail.

Maintain godot-agent?

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