aigengame/godot-agent
Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless operations, and live runtime control.
- Stars
- 55
- Forks
- 9
- Open issues
- 74
- Last push
- 2d ago
godot-agent star history
+1 this week
Can I sell what I build with it?
Yes
A guide, not legal advice.
About godot-agent
godot-agent is a free, open-source AI agent tool by aigengame, written mainly in Python. Godot automation for AI agents to build and verify projects through a CLI, Agent Skill, or MCP server, with structured results, headless operations, and live runtime control. It has 55 GitHub stars and 9 forks, and was last updated 2d ago. It's released under the MIT license, a standard open-source license. According to the project, it works on macOS.
- License
- MIT
- Commercial use
- Commercial OK
- Language
- Python
- Stars
- 55
- Last update
- 2d ago
- Runs on Mac
- Yes (as stated by the project)
- GPU
- Not stated
- Paid API key
- Not stated
- Self-hostable
- Not stated
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godot-agent FAQ
Can I use godot-agent commercially?
Yes. MIT is a permissive license: commercial use is allowed as long as you keep the license notice. This is a plain-English summary, not legal advice.
Is godot-agent free?
Yes. godot-agent is open source and free to use. It's released under the MIT license, a standard open-source license.
Does godot-agent run on a Mac?
Yes. According to the project, godot-agent works on macOS.
Does godot-agent need a GPU?
The project doesn't state hardware needs. AI models generally run much faster with a GPU.
Is godot-agent still maintained?
Yes. It was last updated 2d ago and has 74 open issues on GitHub.
What are alternatives to godot-agent?
Similar free, open-source tools include ECC, n8n, hermes-agent, ponytail.
Maintain godot-agent?
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