elithril/blender-kiln
Claude Code plugin that turns a text brief or a photo into a production-ready 3D asset through Blender: rebuilt by script, textured from CC0 scans, graded against the real object, optimized to GLB/FBX
- 102stars
- 2forks
- 0open issues
- updated today
blender-kiln star history
+44 this week
About blender-kiln
blender-kiln is a free, open-source AI agent tool by elithril, written mainly in Python. Claude Code plugin that turns a text brief or a photo into a production-ready 3D asset through Blender: rebuilt by script, textured from CC0 scans, graded against the real object, optimized to GLB/FBX. It has 102 GitHub stars and 2 forks, and was last updated today. It's released under the MIT license, a standard open-source license.
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Discussions
blender-kiln FAQ
Can I use blender-kiln commercially?
Check first, because of the model. The code is MIT, but the model it uses has its own terms (The README mentions non-commercial model terms). This is a plain-English summary, not legal advice.
Is blender-kiln free?
Yes. blender-kiln is open source and free to use. It's released under the MIT license, a standard open-source license.
Does blender-kiln run on a Mac?
The project doesn't say. Check its installation guide before you start.
Does blender-kiln need a GPU?
The project doesn't state hardware needs. AI models generally run much faster with a GPU.
Is blender-kiln still maintained?
Yes. It was last updated today and has 0 open issues on GitHub.
How hard is blender-kiln to set up?
Hard: typically 1–3 hours, using build from source.
What are alternatives to blender-kiln?
Similar free, open-source tools include ECC, claude-code-best-practice, ponytail, Claude-Code-Game-Studios.
Related topics
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