tugcantopaloglu/godot-mcp
MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7.
- Stars
- 494
- Forks
- 71
- Open issues
- 8
- Last push
- 13d ago
About godot-mcp
godot-mcp is a free, open-source AI agent tool by tugcantopaloglu, written mainly in TypeScript. MCP server for full Godot 4.x engine control: 157 tools for AI-driven game development (GDScript and C#/.NET). Tested with Godot 4.7. It has 494 GitHub stars and 71 forks, and was last updated 13d ago. It's released under the MIT license, a standard open-source license.
- License
- MIT
- Language
- TypeScript
- Stars
- 494
- Last update
- 13d ago
- Runs on Mac
- Not stated
- GPU
- Not stated
- Paid API key
- Not stated
- Self-hostable
- Not stated
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godot-mcp FAQ
Is godot-mcp free?
Yes. godot-mcp is open source and free to use. It's released under the MIT license, a standard open-source license.
Does godot-mcp run on a Mac?
The project doesn't say. Check its installation guide before you start.
Does godot-mcp need a GPU?
The project doesn't state hardware needs. AI models generally run much faster with a GPU.
Is godot-mcp still maintained?
Yes. It was last updated 13d ago and has 8 open issues on GitHub.
What are alternatives to godot-mcp?
Similar free, open-source tools include rea, activepieces, paperclip, n8n.