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youichi-uda/godot-mcp-pro

162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.

GDScript
Stars
629
Forks
78
Open issues
4
Last push
28d ago

About godot-mcp-pro

godot-mcp-pro is a free, open-source AI developer tool by youichi-uda, written mainly in GDScript. 162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time. It has 629 GitHub stars and 78 forks, and was last updated 28d ago. GitHub doesn't detect a standard license, so check the repository before using it commercially.

License
Not detected
Language
GDScript
Stars
629
Last update
28d ago
Runs on Mac
Not stated
GPU
Not stated
Paid API key
Not stated
Self-hostable
Yes

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godot-mcp-pro FAQ

Is godot-mcp-pro free?

Yes. godot-mcp-pro is open source and free to use. GitHub doesn't detect a standard license, so check the repository before using it commercially.

Does godot-mcp-pro run on a Mac?

The project doesn't say. Check its installation guide before you start.

Does godot-mcp-pro need a GPU?

The project doesn't state hardware needs. AI models generally run much faster with a GPU.

Is godot-mcp-pro still maintained?

Yes. It was last updated 28d ago and has 4 open issues on GitHub.

What are alternatives to godot-mcp-pro?

Similar free, open-source tools include mcp-use, dsh-our-free-model, RagaAI-Catalyst, coze-studio.

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