youichi-uda/godot-mcp-pro
162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time.
- Stars
- 629
- Forks
- 78
- Open issues
- 4
- Last push
- 28d ago
About godot-mcp-pro
godot-mcp-pro is a free, open-source AI developer tool by youichi-uda, written mainly in GDScript. 162 MCP tools for AI-powered Godot 4 development. Scene, animation, 3D, physics, particles, audio, shader, input simulation, runtime analysis, navigation, testing & more. $15 one-time. It has 629 GitHub stars and 78 forks, and was last updated 28d ago. GitHub doesn't detect a standard license, so check the repository before using it commercially.
- License
- Not detected
- Language
- GDScript
- Stars
- 629
- Last update
- 28d ago
- Runs on Mac
- Not stated
- GPU
- Not stated
- Paid API key
- Not stated
- Self-hostable
- Yes
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godot-mcp-pro FAQ
Is godot-mcp-pro free?
Yes. godot-mcp-pro is open source and free to use. GitHub doesn't detect a standard license, so check the repository before using it commercially.
Does godot-mcp-pro run on a Mac?
The project doesn't say. Check its installation guide before you start.
Does godot-mcp-pro need a GPU?
The project doesn't state hardware needs. AI models generally run much faster with a GPU.
Is godot-mcp-pro still maintained?
Yes. It was last updated 28d ago and has 4 open issues on GitHub.
What are alternatives to godot-mcp-pro?
Similar free, open-source tools include mcp-use, dsh-our-free-model, RagaAI-Catalyst, coze-studio.